Gwent in The Witcher 3

Gwent is the card game that you can play in taverns and at tables around the entire globe within The Witcher 3: Wild Hunt. Two players face off against each other where each player uses decks built around one of six different factions, plays his card into different rows and attempts to end the battle with higher strength than their opponent. Win two out of three rounds, and you win the match.

All 6 Gwent decks

How a match works

Each round you may play one card per turn or pass. When both players pass, the round ends and the higher combined strength wins the round. Winning a round costs nothing from your hand for the next round except what you already played; the tutorial at White Orchard teaches redraw and basic row placement. Weather cards affect a whole row on both sides; commanders’ horns and decoys add combos once you collect more cards from merchants and quests.

Deck factions and card ideas

The list below walks through each major deck faction, its broad playstyle and a few signature mechanics you will recognise from The Witcher 3, plus Syndicate as it appears in the standalone Gwent card game.

Special and leader cards

Beyond numbered units, these card types appear in most collections and decide many games once you understand timing.

Collecting cards

You win unique cards from specific players, buy basics from innkeepers, and find rares through quests. Building a full collection is its own side journey across Velen, Novigrad, Skellige, and Toussaint. It's worth it if you want every edge before the tournament-style matches in the city hubs.